Nov 10, 2007, 06:10 PM // 18:10
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#2
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EXCESSIVE FLUTTERCUSSING
Join Date: Mar 2007
Guild: SMS (lolgw2placeholder)
Profession: Me/
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I don't usually use my second prof. I run monk mostly though for the rez, but thats about it. Often mesmer skills are the only ones you need.
Last edited by Kattar; Nov 10, 2007 at 07:41 PM // 19:41..
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Nov 10, 2007, 06:16 PM // 18:16
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#3
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Wilds Pathfinder
Join Date: Dec 2005
Guild: Acolytes of Lyssa [AL]
Profession: Me/A
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If you like using degen skills in Illusion, you may find that using a Me/N build using a few curse spells would work well. I've also found that Me/A can be fun, especially combing Deadly Arts with Illusion.
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Nov 11, 2007, 03:16 AM // 03:16
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#4
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Monk for Res Chant
Ritualist for Flesh of my Flesh
Elementalist for Glyph of Lesser Energy
Assassin for Assassin's Promise
Those are probably the best options with various secondary skills that are effective on a Mesmer. The hard-resses speak for themselves, GoLE is solid energy management to support a Mesmer build, and AP is energy management as well as helps negate the long domination skill recharges.
__________________
And the heavens shall tremble.
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Nov 11, 2007, 07:38 AM // 07:38
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#5
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Jungle Guide
Join Date: Dec 2005
Location: USA
Guild: The Killer Clan Musketeers [TKCM]
Profession: Me/E
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the only time you're ever gonna need secondary skills is if you are going with a hard res (monk or rit), if you are going degen, in which case you would only need a few skills (necro), or if you need something like GoLE. Dont bother mixing in most of the other skills from ur secondary. Some pve skills work in nicely, especially the Asuran skills.
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Nov 20, 2007, 08:41 PM // 20:41
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#6
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Pre-Searing Cadet
Join Date: May 2007
Location: Germany
Guild: The Power of Dragons [TpoD]
Profession: Me/Mo
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I am usually a Mesmer/Monk but only because of the Rezz. Sometimes i use Derwish because of vital boon and mystic Regeneration, but only in pvp
-guppy
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Nov 20, 2007, 08:44 PM // 20:44
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#7
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über těk-nĭsh'ən
Join Date: Jan 2006
Location: Canada
Profession: R/
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me/e for glyph of lesser energy.
kinda hard to pass up the best emanagement in the game.
otherwise, go me/rt for flesh of my flesh or death pact signet.
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Nov 26, 2007, 07:41 PM // 19:41
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#8
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Forge Runner
Join Date: Feb 2006
Location: Thornill, ON, Canada
Guild: THE CANUCK MONKS (TCM)
Profession: W/R
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I like Me/Rit or Me/N.
/Rit - rez, healing (since no need for divine favor), condition removal, and another form of damage (ie: channelling with elites to gain energy, so no need for inspiriation magic)
/N - hex synergy; condition sending; better healing
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Nov 26, 2007, 09:15 PM // 21:15
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#9
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Desert Nomad
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rit for res sig
necro for hexing
assassin for some self heal maybe (ether feast kinda blows)
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Nov 27, 2007, 08:40 AM // 08:40
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#10
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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E for ward/glyph or Rt for warding/Flesh.
__________________
And the heavens shall tremble.
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Nov 27, 2007, 04:11 PM // 16:11
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#11
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Furnace Stoker
Join Date: Jun 2006
Location: Minnesota
Guild: Black Widows of Death
Profession: W/Mo
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Quote:
Originally Posted by moriz
me/e for glyph of lesser energy.
kinda hard to pass up the best emanagement in the game.
otherwise, go me/rt for flesh of my flesh or death pact signet.
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I second this
Elementalist just for the energy management of this skill. If you are new to the mesmer you will have issues with energy. Casting 2 x faster than anyone else will leave you standing around waiting for energy.
Ritualist for versatility fast cast Resto healing and condition removal mixed with rez skills or blasting with channeling skills. Good choice as well
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Nov 27, 2007, 10:08 PM // 22:08
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#12
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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For PvE go with /Mo for the res for what is often called resmer.
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Nov 28, 2007, 09:55 PM // 21:55
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#13
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Krytan Explorer
Join Date: Apr 2006
Location: Los Angeles
Guild: Lost N Found [失蹤港人]
Profession: R/Me
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Fast Cast Rebirth is always nice in PvE
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